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Graphics Hardware Engineer JR0185800

Job Description
Are you passionate about GPUs? Are you Interested in innovating and disrupting the industry? Do you value collaborating with diverse teams to achieve Best-In-Class visual and immersive technology? Accelerated Computing Systems and Graphics Group (AXG) - our mission is to bring Intel's technical strategy to life. We combine innovations in architecture, software, and graphics technology to go beyond transistor excellence in order to drive competitive advantages at the product and solution level. AXG is looking for talented Engineers to join our team to help shape the future of technology Shortly after applying, your resume will be reviewed by numerous Hiring teams within our company. If you are selected for a phone interview and/or invited to interview with us, you may have the opportunity to meet with members across our team. This highly successful application and interview process is designed to best determine what your strengths and interests are and to align you with the best opportunity possible. Career Opportunities: - Graphics Architects: Display, Media, 3D, Compute, Performance - Graphics Hardware Engineers: 3D, Media, Display, Memory - Graphics Verification Engineers: Unit, Cluster and Full Chip - Graphics Software Engineers: Performance, Drivers, Graphics APIs - Graphics Compiler Engineers: Compute, Media, 3D, Performance - Media Engineers: CODECs, Image Processing, Content Protection - Software Engineers: Agile, Performance, Linux/Windows/MacOS
Qualifications

The ideal candidate should exhibit behavioral traits that indicate: - Self-motivator with strong problem-solving skills - Excellent interpersonal skills, including written and verbal communication - Ability to work as a team and collaborate in a high-paced atmosphere Responsibilities vary based on candidates' level of experience, background and career goals. Minimum Qualifications: You must possess the below minimum qualifications to be initially considered for this position. Education: - Bachelor's with 6+ months, Master's with 3+ months of educational or industry experience or a PHD completed with years of experience. - Discipline in: Computer Science, Electrical/Computer Engineering, Math, Physics or related field. - Degree must be completed by December 2021 Your educational or industry experience in the following: - Computer Architecture - Programming, Scripting or Verification methodologies Preferred Skills and Experience: - Graphics Concepts such as 3D, Media, Imaging or Display - Graphics APIs such as OpenGL, DirectX, Metal or OpenCL - Hardware and Software Interfacing Skills - C, C++ Scripting and Debugging: User and Kernel-mode Software - Machine Learning, Deep Learning, or Computer Vision Algorithms - Simulation or Projection Modeling for Performance and Power - Media and Display Standards: HEVC, VP9, AVC, HDR, DisplayPort, HDMI, etc. - Digital design of logic functions: Graphics, computational, encoder/decoder, cache controllers
Inside this Business Group
Intel Architecture, Graphics, and Software (IAGS) brings Intel's technical strategy to life. We have embraced the new reality of competing at a product and solution level—not just a transistor one. We take pride in reshaping the status quo and thinking exponentially to achieve what's never been done before. We've also built a culture of continuous learning and persistent leadership that provides opportunities to practice until perfection and filter ambitious ideas into execution.


Other Locations

US, Arizona, Phoenix; US, California, Santa Clara


Posting Statement

All qualified applicants will receive consideration for employment without regard to race, color, religion, religious creed, sex, national origin, ancestry, age, physical or mental disability, medical condition, genetic information, military and veteran status, marital status, pregnancy, gender, gender expression, gender identity, sexual orientation, or any other characteristic protected by local law, regulation, or ordinance.